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The demonstration of Unreal Engine 5 Train Station looks amazing and incredibly realistic in the new video

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Unreal Engine 5 is now publicly available, and more and more developers are showing what it is capable of, with lots of technical demos.

A few days ago Lorenzo Drago shared on his YouTube channel a new technical demo video showcasing the incredibly realistic station running in Unreal Engine 5 from Lumen. Although the demo version doesn’t work in real time, it still looks extremely impressive and extremely realistic, so much so that the station looks real at first glance.

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My last environment is loosely based at a real train station in Toyama, Japan.
The environment runs in Unreal Engine 5, covered by Lumen. I did not use Nanite.
I worked on modeling, texturing, lighting and animation for this video.
The only exception is the foliage, which is from Quixel Megascans.

“Real time?”
No, it’s a high-resolution visualization (about 7 frames per second). I can run it in real time (30-50 frames per second 1440p during the day), but the image quality is worse. Anyway it is not particularly optimized, you could get better performance, a little more work

– Characteristics?
RTX 2080, Ryzen 7 3700x.

“Breakdown?”
I’m working on it, but it will probably be a publication on my Artstation.

– How long did it take?
About a month.

– How did you shoot the camera?
I used a VR controller to track the movement.

Unreal Engine 5 – the latest version of the popular engine from Epic Games. More information about him can be found on it official site.

Unreal Engine allows developers and creators of games in various fields to implement next-generation 3D content in real time with more freedom, accuracy and flexibility than ever before.

Build bigger worlds
Think big, really big. Unreal Engine 5 provides the tools and assets you need to create truly broad worlds for exploring your players, participants and stakeholders using scalable content.

Use loyalty that changes the game
Bring incredibly exciting and realistic interactive experiences to life with groundbreaking new features like Nanite and Lumen that deliver a generational leap in visual accuracy and allow the world to be fully dynamic.

Animation and model in context
New artist-friendly tools for authoring, redirecting, and performing animations — along with a much expanded set of modeling tools — reduce the number of iterations and eliminate turnover, speeding up the creative process.

https://wccftech.com/unreal-engine-5-train-station-demo-realistic/

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